Where one evaluator input reads its value from: a function of the scenario
state, the same object a script step receives, sync or async; or a literal.
The function runs once the scenario has a verdict. What it returns is the
input value. Returning nothing (undefined, null or an empty list) skips
the evaluator; throwing reports an error result.
Where one evaluator input reads its value from: a function of the scenario state, the same object a script step receives, sync or async; or a literal.
The function runs once the scenario has a verdict. What it returns is the input value. Returning nothing (
undefined,nullor an empty list) skips the evaluator; throwing reports an error result.